Category: Mods

  • Prefab Editor: Getting Started Basics

    Prefab Editor: Getting Started Basics

    [vc_row][vc_column][vc_column_text]   Before you start   Prefab Size Limits   The maximum height a prefab can be is 256 blocks/metres high. While there is no hard limit as far as I know on width and length (If you don’t plan on using a distant mesh*), there is an issue that occurs with large prefabs with […]

  • Prefab Editor Overview Guide

    Prefab Editor Overview Guide

    [vc_row][vc_column][vc_column_text]  Keybinds   Z – Place a section box, Use again to define the size. (Defining 2 opposing corners) U – Creative Menu , You can get all your blocks here. X – Rotate a selection. G – Hold to move a selection, use WASD and C for down and space for up. You can […]

  • How to place a custom prefab in an existing world

    How to place a custom prefab in an existing world

    [vc_row][vc_column][vc_column_text] To place it, make sure the servers world is installed on your local machine   Then go into the world editor from the main menu and you can see how it looks before actually placing it. Press Z in the world editor a blue square will appear then press K and a tiny non […]

  • What is a mod?

    What is a mod?

    Mod: an addition or subtraction of a feature done by a person or group that is not part of the game development team. There are a couple of types of mods for 7 Days to die. I am going to discuss the various types in hopes of giving you a better understanding of the types […]